To do this, right click in the xcode project and click in the "existing file." option, select the xcodeproj file from the Qt project. Third, having both projects in Xcode, I can attatch the library (in Qt) to the main project. Second, I ported the Qt project to Xcode using the spec macx-xcode parameter. The main project is a C++ project in Xcode (which is a plugin template with a lot of configurations). It is now 5 years old, so I don't know how current it still is.įirst I`m going to have a subproject in Qt that mantains the graphical interface, I created this project as a C++ library, so I could include this in the main project. However, I've updated the link to the forum post.Īnd here's a copy of emiguel's answer. The first two links are now dead, and not archived due to robots.txt. Specifically, this reply from Auggives a complete recipe. There is a much more recent Qt Developer Network forum post that seems to have good info in it. Google shows up many pages, but this Qt4 with Xcode page appeared at first glance to be a fairly definitive resource.
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